

Once the player is out in the world, Victor will show up to save them from one of their first combat encounters. In fact, it’s one of the nicer homes in town.Įven the affable Doc Mitchell suggests that Victor’s outward appearance “ain’t the whole picture.” With some initial digging, it becomes clear that Victor’s affectations extend far beyond his accent – he appears to have constructed a strange mock-human existence in the Mojave Wasteland. Victor’s shack makes the character even more fascinating – there’s an American flag hanging over the front, and the inside is clearly set up for a human, not a robot. Easy Pete, who sits outside the Prospector Saloon, will comment that the robot is harmless, but Trudy who runs the saloon is far more uneasy with his presence in town. Goodsprings, the first location players see in the New Vegas map is full of details that make Victor seem strange and compelling. Far later in the game, it's revealed he's working for Mr. He rescues the Courier from a shallow grave after they’re shot and left for dead, but immediately Obsidian begins using the open world to hint that Victor is more than he lets on. Victor is one of Fallout: New Vegas’ best executed open-world characters and a Securitron with a distinct cowboy face on his display and an affected western drawl.
