
It's absolutely worth noting that Frostbite is by no means a bad engine.
The next Mass Effect gets a new narrative producer.
Mass Effect Legendary Edition improves the original trilogy, but. This is potentially huge news in and of itself, as it could signify a shift away from EA's in-house Frostbite engine, and believe me when I say that can only be a good thing. However, one of the role requirements is particularly eye-catching: "Experience with Unreal Engine 4+ is an asset". And a recent job listing (via VentureBeat) may have given me even more reason to be excited about BioWare's next galactic adventure. The listing is for a role as a technical director on the new Mass Effect, which usually wouldn't be all that noteworthy given that BioWare has confirmed that a new Mass Effect is in the works for PS5 and Xbox Series X/S - so new hirings are bound to take place